oCMenu2 = new createSlideMenu("oCMenu2") //Variables to set: pos = findPos(2); oCMenu2.onresize='pos = findPos(2);oCMenu2.menux=pos[0];oCMenu2.menuy=pos[1]'; oCMenu2.menuy=pos[1] //The top placement of the menu. oCMenu2.menux=pos[0]; //The left placement of the menu oCMenu2.useImages = 0 //Are you using images or not? oCMenu2.pxspeed=16 //The pixel speed of the animation oCMenu2.timspeed=25 //The timer speed of the animation oCMenu2.inset = 0 //How much the selected items should pop to the left oCMenu2.arrow = "clArrow" oCMenu2.menunummer = 2 //oCMenu2.arrow = 0 //Needed dummy classes - leave in the stylesheet! oCMenu2.bgClass = "slideMenuBG" oCMenu2.txtClass = "slideMenuText" oCMenu2.level[0] = new slideMenu_makeLevel( left = 0, width = 174, height = 20, between = 5, className = "cl2Level0", classNameA = "", regImage = "level0_regular.gif", roundImg = "level0_round.gif", roundImg2 = "", subImg = "", subRound= "") //oCMenu2.level[1] = new slideMenu_makeLevel(20) oCMenu2.level[1] = new slideMenu_makeLevel(-6, 0, 0,2,"cl2Level1","","level1_regular.gif","level1_round2.gif","level1_round.gif","level1_sub.gif", "level1_sub_round.gif") //oCMenu2.level[2] = new slideMenu_makeLevel(40) //oCMenu2.level[3] = new slideMenu_makeLevel(60) //oCMenu2.level[4] = new slideMenu_makeLevel(80) //oCMenu2.level[5] = new slideMenu_makeLevel(100) //oCMenu2.level[6] = new slideMenu_makeLevel(120) //oCMenu2.level[7] = new slideMenu_makeLevel(140) //oCMenu2.level[8] = new slideMenu_makeLevel(160) //Image preload --- leave this for(var i=0;i